Two years after the nuclear bombs dropped and welcome to the future, where there’s no fuel or power, and society is a barbaric mess. Survivors Kate, husband Sam, and daughter Suzi are searching for a rumoured bunker that people say is full of food and medicine. En route, they meet the solitary Joe, who may not have the group’s best interests at heart. Kate will have to do everything possible to protect her family.
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As Kevin Flynn searches for proof that he invented a hit video game, he is “digitalized” by a laser and finds himself inside The Grid, where programs suffer under the tyrannical rule of the Master Control Program. With the help of TRON, a security program, Flynn seeks to free The Grid from the MCP.
It is nearly ten years after Voyager’s return from the Delta Quadrant, and the Federation is in a crisis. The Federation’s main suppliers of dilithium crystals are disappearing. Space and time have folded around several planets, effectively isolating them from any contact with outside worlds. And this phenomenon is not natural – someone or something is causing this to happen. This necessitates drastic measures; some of which are outside the Federation’s normal jurisdiction. For this, Admiral Pavel Chekov, head of Starfleet Intelligence, turns to Commander Tuvok, Voyager’s former security officer and current head of the newly reorganized Section 31. Tuvok must put together a new covert, renegade crew – mostly outcasts and rogues – even criminals. This new crew is tasked with finding out what is causing the folding of time and space, and stopping it – at all costs.
A UFO is stranded on earth and impounded by the US government. Its pilot, a cat with a collar that gives it special powers, including the ability to communicate with humans, has eluded the authorities and seeks the help of a scientist in order to reclaim and repair his ship and get back home.
In this ’60s retro prequel to the bizarro-noir Bloodsucker’s Handbook (AKA Enchiridion), Bloodsucker’s Planet follows the crew of the space ship Argosy as they respond to a distress signal from the industrial Planet Mara only to discover the planet is ruled by the sinister Mother Vampire. Along the way, they encounter disease-carrying Mara bats, a talking space roach, and Adrianna, the gynoid whose developing self-awareness is aided by her collection of vintage romance comics.
The world is falling into chaos. As he roams a crumbling city, Duncan MacLeod, the Highlander, remembers happier times before the love of his life left… Hopeless and alone, MacLeod finds his way to a band of immortal companions, including his mysterious friend Methos, and a mortal, Watcher Joe Dawson. Together this small group sets out on a quest to find the origin of the first Immortal.
Neighbors in a block wake one morning to find they have been sealed inside their apartments. Can they work together to find out why? Or will they destroy each other in their fight to escape?
Grief-stricken after the loss of her child, Vanessa takes refuge at a lake house only to be met with an aberration of herself from a parallel universe and realizes the multiverse gates hold the key to releasing her grief or trapping her forever.
After the disastrous food storm in the first film, Flint and his friends are forced to leave the town. Flint accepts the invitation from his idol Chester V to join The Live Corp Company, which has been tasked to clean the island, and where the best inventors in the world create technologies for the betterment of mankind. When Flint discovers that his machine still operates and now creates mutant food beasts like living pickles, hungry tacodiles, shrimpanzees and apple pie-thons, he and his friends must return to save the world.
A woman returns to her family home and discovers it to be inhabited by monsters.
A lowly utility worker is called to the future by a mysterious radio signal, he must leave his dying wife to embark on a journey that will force him to face his deepest fears in an attempt to change the fabric of reality and save humankind from its greatest environmental crisis yet.
In the not-so distant future, researchers at a deep-sea laboratory have finally invented a time machine. Head researcher Woo-seok is promised funding from a mega-corporation if he completes a test flight. He and Young-eun carry out the mission and travel to 11 A.M. the next day, only to find the base on the verge of collapse. All the researchers are gone and someone is out to kill them.