The Borg, a relentless race of cyborgs, are on a direct course for Earth. Violating orders to stay away from the battle, Captain Picard and the crew of the newly-commissioned USS Enterprise E pursue the Borg back in time to prevent the invaders from changing Federation history and assimilating the galaxy.
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In the dark heart of a sprawling, anonymous city, two assassins carry out a sinister mission, a teacher battles a fatal illness, and an enigmatic janitor and a curious waitress lead dangerous double lives. Murderous consequences unravel in the dead of night, as their lives intertwine at the hands of a mysterious criminal mastermind who is hell-bent on revenge.
As a young and naive recruit in Vietnam, Chris Taylor faces a moral crisis when confronted with the horrors of war and the duality of man.
Rugrats Go Wild is a 2003 crossover animated film, with two animated Nickelodeon television series Rugrats and The Wild Thornberrys. The film was produced by Klasky Csupo and released in theaters on June 13, 2003 by Paramount Pictures and Nickelodeon Movies. It also makes this the Rugrats series finale, after the show ceased production. As there are currently no further Rugrats movies in production, Rugrats Go Wild stands as the final Rugrats film. It is the only Nickelodeon film to be a crossover. Although it is a crossover film, it is primarily a Rugrats movie as the main plot focuses on the those characters.The Rugrats family vacation takes an exotic detour when their boat capsizes and they become shipwrecked on a deserted tropical island. With the jungle as their new backyard, the babies reace wildly from one dangerous adventure to the next…soon to discover that someone else is on the island. It’s The Wild Thornberrys…on an island adventure of their own!
Life for the residents of a tower block begins to run out of control.
A man becomes entangled in a deadly morality game when the circus comes to town and a sadistic clown forces him to examine the things in life he takes for granted in the most horrific ways.
Double Play is about anolder man named Ostrik who returns to Curaçao and his childhood after many years abroad. Ostrik reminisces about 1973 and the events surrounding a game his father played which had major consequences for Ostrik’s youth. The dramatic poverty and colourful landscapes provide the background for the leads who represent Curaçao’s melting pot: a story of pride and humiliation, money and love, ambition and hope.
Mato Grosso do Sul, Brazil, the present. When a young Guarani-Kaiowá woman commits suicide, Nádio leads his community to form a protest camp on the borders of a local farm that sits on their ancestral burial ground.
Grace is a beautiful young nurse who lives a life of pain and anguish. Her addiction to heroin has forced the authorities to take away her beloved daughter Jessica, and put her on the verge of losing her job at the hospital. Grace finds sickly solace at the end of a junkie’s needle as she burns the days away, lost in the darkness of despair. A near fatal overdose lands her in the very hospital that she works-but also into the hands of one of the hospital’s janitors, Clayton. He’s an odd survivalist who hunts rabbits on the weekends from an abandoned school deep in the desolate countryside. When Grace wakes up in the bowels of Clayton’s make-shift bunker, he tells her a bizarre story. One in which he has not only saved her from a life of drugs, but also from the horrors of the world itself.
A pirate and a hot-tempered noblewoman join forces to protect Jamaica from a tyrant.
Seven years on from the events of Monsters, and the ‘Infected Zones’ have spread worldwide. Humans have been knocked off the top of the food chain, with disparate communities struggling for survival. American soldiers are being sent abroad to protect US interests from the Monsters, but the war is far from being won.